Cabela’s Dangerous Hunts 2013 isn’t one of those games you pick up to sit down for 40 hours and listen to the beautiful narrative and gander at the beautiful graphics but it is a game that you can call a bunch of buddies over and open a few beers!
I was pleasantly surprised at the story itself is actually decently solid, I really expected the story to be one of those ultra-cheesy, non-creative attempts at writing but there were a couple surprising moments. With that being said the story mode is by far my favorite part of the Dangerous Hunts 2013 experience. The story mode isn’t entirely deep but it does offer to break up the arcadey gameplay offered in the other modes. Becoming attached to the characters might not be entirely easy but the voice acting was better than expected, except in the maneater mode, I went absolutely nuts everytime I heard “The boss is coming.”
Speaking of maneater mode this is one that I had the most drunken fun with. Throwing back beers and playing a “Call of Duty: Zombies” style mode with hordes of lions, bears, and wolves charging you is a fundamentally good time, especially since that is what this series was designed around. Dangerous Hunts 2013 is at its core an arcade game no matter how much they try to hide it and I really hope they embrace in their future iterations. Speaking of arcade at its core do you remember that old “Deer Drive” game with the sticky orange and white gun well Dangerous Hunts 2013 features a version of that beloved game.
The shooting gallery really is what these games are all about, there is something about being on “rails” and going for a high-score that makes this mode truly special. Cabela’s really could do a game based only on the shooting gallery for a deep discount and I’m sure it would move, and move well compared to this version.
Then we have the graphics themselves which are on the upper-end, but not exactly AA, let alone AAA. While the animals look great the character models are a little less than stellar. It seems the Cabela’s Dangerous Hunts 2013 is a real game of give-and-take; some parts of this game are spot on for their desired market while others miss the boat completely and the graphics are an excellent example of this.
Finally is the peripheral the game ships with, the Fear Master. They say the gun can sense differences in your heart rate which results in a shaky reticle or sensing when you are holding your breath. If I said this worked all the time i’d be lying but with that being said new technology isn’t always the most consistent and this could be awesome in another couple years.
Cabela’s Dangerous Hunts 2013 is close to being what the target audience wants for parties but if you are looking for a serious hunting simulator then please feel free to move on.